﻿package Message.Game
{
    import Framework.Serialize.*;

    public class SManureCard extends Object
    {
        public var code:int;
        public var color:int;
        public var pos:int;

        public function SManureCard()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.code);
            param1.writeInt(this.color);
            param1.writeInt(this.pos);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.code = param1.readInt();
            this.color = param1.readInt();
            this.pos = param1.readInt();
            return;
        }// end function

    }
}
